
- #Star wars the old republic online walkthrough professional
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This more than any other aspect of the game is your caveat emptor.
#Star wars the old republic online walkthrough tv
However, in other character classes you can kick enemies in the groin or backhand them across the face with your blaster/rifle as a form of attack, so again, if this type of violence - which they are apt to see in any TV show on in prime time, and in many cases TV is worse - is immediately prohibitive or offensive to a reading parent, then stop here and don't allow the game for your kids, but it's a minor issue on the whole.ģ) Consumerism. You earn no points for it, but the female companion will cry and turn away, but the gigantic, Jedi-eating alien with snivel and whimper like the cowardly lion. The one thing I cringed at was the Sith "punish" ability, which let you slap a companion as a simple visual device. The one thing this game does offer in terms of sexual politics is the women have as much influence as the men in the galaxy as a whole, and female characters or companions can have interesting, complex back stories that define who and why they do what they do, and how they change based on your companionship.
#Star wars the old republic online walkthrough professional
Apply the same mode of thinking to monster trucks of professional wrestling. Stores didn't sell out of Jedi costumes and toys, they sold out of everything Darth Maul/Vader-related because bad = cool. I would also add that much with the movies, almost ALL kids liked the bad guys. Watch and learn from their styles in different gameplay. If you have an imaginative child, they can run a character as a juggernaut of death or a beacon of light, and it's interesting to see how or why they do so. Again, both decisions the player has to make and both with different outcomes depending on the ROLE PLAY, and that's part of the "RP" in "RPG". Drugs are involved in some missions, but involve medicines to be rationed during the war, and deciding whether to give them to injured soldiers or to widows and orphans. There is a very limited amount of swearing, and many of the lounges do offer the character options to buy drinks, but these are mostly backgrounds in the scene. I have two boys and both saw this mission as nothing erotic or suggestive. A Jedi can force her to leave, earning dark points or allow her to decide for herself and telling the boyfriend she honestly doesn't love him anymore, earning light points. One of your first missions as a Jedi is to "rescue" a despondent boyfriend's Twilek girlfriend from her dancing job, and the outcomes don't involve sex at all, but may involve her remaining an exotic dancer because it's her choice. Red light districts of a sort are on almost every planet, and cantinas are a neutral zone of sorts, so you're going to get involved. This is the same except that there are more dance clubs. I would also add that your relative light/dark score affects the appearance of your character and - most importantly - whether the character can use cool gear which has a light/dark score prerequisite.Ģ) Sex/swearing/bad habits: There were scantily-clad stripper/dancing girls in Return of the Jedi. So, consider that - like life - there are consequences for your choices and actions, there are many outcomes.

There are choices in encounters that involve no violence at all for a Sith, but require a Jedi to kill.

Therefore as others have said, you can play as a dark Jedi or a Good Sith, and the outcomes are still very interesting. The choices descend from there, and you get light or dark points based on the outcome. You start out with 3 choices in most dialogs: Good, Neutral, and Aggressive/snarky. Armies clash, specialists are sent in on missions with violent or peaceful outcomes, and it all depends on the multi-layered choices the player makes. There is, however, a LOT of violence in general, because the story involves both active and passive elements of a war spanning the Empire and Republic across the galaxy. If your kid has never seen the prequels, never seen limbs and arms sliced off with lightsabers, this is in some cases less graphically violent than the films. I basically have a few key points:ġ) Violence. Star Wars itself has both a very black/white nature when it comes to morality, but as with anything else there are details that add to the narrative that make it more of a learning experience and understanding the characters.


This game builds more on the Knights of the Old Republic games that came out several years ago, only now we have the advantage of much more immersive storylines (the originals still stand as pillars to the genre), better graphics and multiplayer options. As someone new to the MMO scene, I have been a Star Wars fan since the first film in 1977.
